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MAD MAX
PLATFORM:
PC
TOOLS USED:
Unreal Engine 4
TEAM SIZE:
1
ROLE:
Level Designer
This university project was to use Unreal Engine 4 to make any multiplayer level that we wanted based on a movie or TV show. I decided to do mine based on the new Mad Max film, Max Max: Fury Road.
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This idea grew from my interest in the Citadel structure in the film and what is inside it, as very little of the interior of the structure is shown in the film. All assets used were from the Desert Racer pack on the Unreal 4 asset store.
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I got a First for this piece of work.
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