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FINAL YEAR PROJECT
PLATFORM:
PC
TOOLS USED:
Unreal Engine 4
TEAM SIZE:
1
ROLE:
Level Designer
Narrative Designer
This dissertation project highlights the current predictable narrative techniques currently used within modern game development.
Researched subconscious psychological theories and techniques for directing and influencing participants are implemented in this project's level, with the participant's responses and the effectiveness of the techniques analysed.
This projected spawned some amazing results in the application of psychological techniques and theories to better influence and control player's direction and action within game design.
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